Yoshiwara Nights app
「 Player 」
Name: Lorie
Contact:
nolno
Age: 30+
「 Character 」
Name: Shintaro Midorima
Canon: Kuroko's Basketball
Canon Point: end of the regular series to avoid Midorima's haircut in the short Extra Game sequel
Age: 16
Background
wiki profile
Personality
Midorima's motto is "Man proposes, God disposes." He believes that he must do everything possible to prepare and do his best and then fate will take care of the rest. This makes him meticulous and exacting to the point of compulsion. Before the first game with Seirin, he goes over everything he's done to ensure his success. It includes not missing a shot in the previous game, practicing hard during training, taking care of his nails, noting that Cancer's daily horoscope is the best, having the day's lucky item in his possession, and lacing his shoes starting from the right. Another ritual he engages in is taping the fingers of his left hand to keep them in perfect condition for his left-handed shots. The end result is making seemingly impossible three-point shots from great distances and walking away without watching the ball go in; he's that confident in his preparation and abilities.
His standards for others are just as high. In a flashback, he tells Murasakibara not to walk while eating because it's bad manners, and it comes up that they clash a lot because Midorima wants everything done properly and Murasakibara is too casual. It's likely no surprise that he sets the bar highest in matters of basketball. He's dismissive of the practice match between Kaijou and Seirin because he feels that kind of dunking match doesn't leave anything to fate; in his opinion, a shot scored from farther away is more worthy.
The downside to these standards is that they can result in a haughty attitude as if he is above the lowly people who don't meet them. Midorima is quiet and doesn't go out of his way to interact with others. When he does interact with them, he is likely to be calling someone an idiot and looking down on him. His quickness to get frustrated with others shows that cold doesn't always mean calm, though. In the scene where members of various teams gather at an okonomiyaki restaurant, when Takao flips his food onto Midorima's head, he immediately drags him outside to beat him up.
At the same time, he isn't completely unsocial. Flashbacks to their middle school days show Midorima playing shogi with Akashi and conversing normally with him. He's just never going to be the life of the party.
The characters who watch each match from the sidelines and comment on the action serve a narrative purpose, but Midorima's powers of observation go beyond that. He is able to read a situation or a person and come to correct conclusions about a potential problem. When challenging Kagami to a one-on-one at training camp, he helps him figure out his need to work on other aerial skills besides just jumping high. Talking with Takao afterwards, it's clear he had a good sense of Kagami's weakness. However, his ability to read a person doesn't just apply to basketball. Watching Akashi's eyes suddenly go cold during a few conversations, he's the first person to realize the dual nature of their middle school team captain.
While he has a knack for knowing exactly what advice or assistance to offer to a fellow basketball player, he rarely offers it in a straightforward manner and goes to great lengths to hide that he cares. He tells his teammates he isn't coming to the Seirin/Touou game but shows up anyway wearing sunglasses as a disguise and when the game is over makes a point of saying he can't believe he was so bored he watched the entire match. His begrudging concern also isn't perfect. The more bright and cheerful a person is, the more reluctant he appears to be to engage. His former teammate Kise sends him a message wishing him good luck before a game, and he responds, "Die".
The largest shift in Midorima's attitude throughout the series occurs in his feelings about teamwork. In his team's final game against Razukan, the sports anime equivalent of an end boss, he takes offense at Mibuchi saying he's the only player who isn't a hindrance. He thinks back to how hard he's worked with Takao and how much the older teammates have put into the game, and these teammates inspire him to keep going in a disheartening situation. In the ultimate sign of his willingness to rely on someone besides himself during a game, he and Takao employ a play that relies on Takao's skill at passing and his shooting.
Powers
He doesn't have any powers outside of amazing sports anime basketball playing skills - his particular area of expertise is three-point shots.
Items
He'll be wearing his school uniform and carrying a duffel bag (practice clothes and soon to be devastatingly soggy athletic tape) and his lucky item for the day - a stuffed giraffe.
Name: Lorie
Contact:
Age: 30+
「 Character 」
Name: Shintaro Midorima
Canon: Kuroko's Basketball
Canon Point: end of the regular series to avoid Midorima's haircut in the short Extra Game sequel
Age: 16
Background
wiki profile
Personality
Midorima's motto is "Man proposes, God disposes." He believes that he must do everything possible to prepare and do his best and then fate will take care of the rest. This makes him meticulous and exacting to the point of compulsion. Before the first game with Seirin, he goes over everything he's done to ensure his success. It includes not missing a shot in the previous game, practicing hard during training, taking care of his nails, noting that Cancer's daily horoscope is the best, having the day's lucky item in his possession, and lacing his shoes starting from the right. Another ritual he engages in is taping the fingers of his left hand to keep them in perfect condition for his left-handed shots. The end result is making seemingly impossible three-point shots from great distances and walking away without watching the ball go in; he's that confident in his preparation and abilities.
His standards for others are just as high. In a flashback, he tells Murasakibara not to walk while eating because it's bad manners, and it comes up that they clash a lot because Midorima wants everything done properly and Murasakibara is too casual. It's likely no surprise that he sets the bar highest in matters of basketball. He's dismissive of the practice match between Kaijou and Seirin because he feels that kind of dunking match doesn't leave anything to fate; in his opinion, a shot scored from farther away is more worthy.
The downside to these standards is that they can result in a haughty attitude as if he is above the lowly people who don't meet them. Midorima is quiet and doesn't go out of his way to interact with others. When he does interact with them, he is likely to be calling someone an idiot and looking down on him. His quickness to get frustrated with others shows that cold doesn't always mean calm, though. In the scene where members of various teams gather at an okonomiyaki restaurant, when Takao flips his food onto Midorima's head, he immediately drags him outside to beat him up.
At the same time, he isn't completely unsocial. Flashbacks to their middle school days show Midorima playing shogi with Akashi and conversing normally with him. He's just never going to be the life of the party.
The characters who watch each match from the sidelines and comment on the action serve a narrative purpose, but Midorima's powers of observation go beyond that. He is able to read a situation or a person and come to correct conclusions about a potential problem. When challenging Kagami to a one-on-one at training camp, he helps him figure out his need to work on other aerial skills besides just jumping high. Talking with Takao afterwards, it's clear he had a good sense of Kagami's weakness. However, his ability to read a person doesn't just apply to basketball. Watching Akashi's eyes suddenly go cold during a few conversations, he's the first person to realize the dual nature of their middle school team captain.
While he has a knack for knowing exactly what advice or assistance to offer to a fellow basketball player, he rarely offers it in a straightforward manner and goes to great lengths to hide that he cares. He tells his teammates he isn't coming to the Seirin/Touou game but shows up anyway wearing sunglasses as a disguise and when the game is over makes a point of saying he can't believe he was so bored he watched the entire match. His begrudging concern also isn't perfect. The more bright and cheerful a person is, the more reluctant he appears to be to engage. His former teammate Kise sends him a message wishing him good luck before a game, and he responds, "Die".
The largest shift in Midorima's attitude throughout the series occurs in his feelings about teamwork. In his team's final game against Razukan, the sports anime equivalent of an end boss, he takes offense at Mibuchi saying he's the only player who isn't a hindrance. He thinks back to how hard he's worked with Takao and how much the older teammates have put into the game, and these teammates inspire him to keep going in a disheartening situation. In the ultimate sign of his willingness to rely on someone besides himself during a game, he and Takao employ a play that relies on Takao's skill at passing and his shooting.
Powers
He doesn't have any powers outside of amazing sports anime basketball playing skills - his particular area of expertise is three-point shots.
Items
He'll be wearing his school uniform and carrying a duffel bag (practice clothes and soon to be devastatingly soggy athletic tape) and his lucky item for the day - a stuffed giraffe.